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Play one of six Mages

Choose your Tower

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A Siege Master's Guide to Basic Strategy

The whole point of the game is to stomp your opponent's Mage.
The question is, what is the best way to accomplish this?

The Market Place (your hand) is the first place to begin. You want to keep it moving; that is you want to be drawing lots of cards every turn. Try to discard a card every turn if possible. This can be painful, but it really is in your best interest. The more cards you draw the better the chance that you will draw the cards you want when you need them.

Use your Minions! You want to get as many chances at your opponents Tower as you can, as cheaply as you can. Don't waste Directed Attacks against Minions if using your Siege Turtle first will tie up your opponents Skeleton, thus letting the rest of your Minions waltz up and beat on the Tower. You want quality attacks when you can get them, but more attacks mean more chances to take your opponent's Tower down and get at their Mage.

Spread your attacks around. A Mage without a Tower can still be protected by his Minions to some degree. A Mage without a Tower and without Minions is your victory waiting to happen. In some cases it may be to your benefit to take out your opponent's key Minions before you go for his Tower. Targeted and Directed Attacks let you choose your targets, so pick off troublesome Minions to cripple your opponent Mage’s ability to retaliate.

Scrolls are really useful and give you more powerful or cost effective options, compared to your Spells. Spells are great to use if you have the power to spare. Powerbolts can take down a Tower or defeat unruly Minions. Shatter is quite effective at crippling your opponent by taking away key Relics and Items. Shield is great if your Mage is out of the Tower or if your Apprentice needs a little more protection.

These basic strategies combined will see your opponent's Tower razed and their Mage a broken shell at your feet. Siege on!

Tower Siege is non-collectable, yet customizable.

Every player has access to all the cards (no randomized expansions or starters). Arcane Games believes in giving players a fair starting point. Our goal is to make a great game people will enjoy playing for years without spending a fortune. It’s not about collecting; It’s about the game!

Fight for Good? Fight for Evil? Fight for your Life!

LET THE SIEGE BEGIN!